You'll learn how to:
An 8 week process including:
Introductory price (first edition): £245 / $340 (full price £295 / $395)
We need to play a new game, and to play it we need new players. In a world increasingly run by people and institutions following rigid scripts and uninspired stories, we need to learn how to become a “live player”.
In this course you will playfully develop capacities to help navigate our uncertain times, communicate across political divides, and authentically co-create a new world with a sense of aliveness.
This course will be led by David Fuller, founder of Rebel Wisdom, and Peter Limberg, steward of the Stoa. These two places have become go to places to understand the cultural landscape, what many people have described as the 'meaning crisis' and ‘meta-crisis'. This is a sense that all the growing crises of the modern age, the crisis of trust, the decline of institutions, the ecological and political crises, all have a common cause - our way of thinking and being in the world is out of date.
There is a growing sense of stagnation in politics and culture, where many of the old ideas seem played out and tired, and essentially dead. This course is designed to teach skills and psychotechnologies to break out of that deadness.
Political theorist Samo Burja developed a term to describe this: ‘'Live Player'. A live player is an individual or group that is capable of new behaviour. The opposite is a 'Dead Player': working off a script, or habitual behaviour.
Developmental theorists like Robert Kegan explained how this is a process of development we all go through. We first learn the rules of the game, then we learn how to change the rules. At higher levels, we discover how to create new games, in other words, become a Live Player.
Peter and David sense that part of the crisis is the fragmentation into many different tribes. Many of them have developed powerful frameworks and tools to deal with specific areas of the problem, but they are overly focused on their one area, and rarely enter into dialogue with other tribes. Our intention with this course is to provide a radically new picture of the cultural landscape, and to bring together some of the best skills and practices for solving different aspects of the crisis of stagnation.
Instead of being weighed down and overwhelmed by the situation, can we learn to play with it, and learn to play better with each other?
This course has been designed to help you start creating new games, to learn how to take yourself to the edge of your understanding. Compared to Rebel Wisdom's Sensemaking 101*, which is designed as a beginner's course, this is designed for people who have already developed some skills of self-awareness and an ability to navigate their inner world. This could be formal or informal experience with mindfulness, interpersonal relating (such as Circling/Authentic Relating/NVC/Inquiry), personal growth (Coaching/Diamond Essence), or other individual or group personal growth modalities. *Sensemaking 101 counts as a foundation for Live Players. Apply here.
This course draws on techniques, concepts and psychotechnologies to help navigate the cultural landscape, to make sense of and act better in the world.
David and Peter have distilled the most important learning they have discovered in several years of trying to grasp and articulate the nature of the meaning crisis, and how to navigate it by becoming a ‘Live Player’.
The course is split into three parts (subjective/intersubjective/objective) and is a mix of instruction and ideas with practice/play sessions with at least ten guest facilitators.
It's designed to provide you with skills to navigate the cultural landscape more effectively. You'll learn practices for mediation, reasoning and generative dialogue that allow us to start making culture, instead of being made by it.
The course will run for eight weeks in total. The structure is based on the classic "three part epistemic" model (Karl Popper/Jürgen Habermas/Daniel Schmachtenberger), first person (subjective), second person (intersubjective) and third person (objective). Weeks 2 / 4 and 6 introduce each part of this model, in the frame of 'play', and weeks 3 / 5 and 7 are practice sessions based on multiple practices for each. Weeks 1 and 8 are an intro and closing week.
It includes live Zoom calls with the faculty, and you'll also work in a 'pod' of 3 or 4 others throughout. The pods are designed to help you practice the exercises with others, inquire more deeply and develop your skills, previous participants have found the pod system to be invaluable. As a pod you find a weekly time that works for you.
While the whole course is experiential, some sessions are a mix of instruction and practice, while some are just focused on practice. All lessons will be recorded and available to you in case you miss one or want to rewatch it.
For weeks 1, 2, 4, 6 and 8, there will be one live Zoom call per week, on Thursdays at 8pm UK (BST) / 3pm East Coast US (EDT) / 12:00pm West Coast (PDT). During the practice weeks (3, 5 & 7), there will be three different live sessions offered, on Tuesday/Wednesday & Thursday at the same time (8pm UK/3pm EDT/12pm PDT). These are optional, and will be recorded with the opportunity to arrange your own sessions based on the techniques.
This week we'll be mapping the territory ahead of us, defining the Meaning Crisis, the Meta Crisis, and exploring what it means to be a Live Player within them.
How do we navigate from Existential Angst to Existential Hope? How is the Culture War a manifestation of the meaning crisis? How does the concept of 'Serious Play' help us
What are our individual biases and blind spots? What are the subjective blocks to becoming a live player? In this session we will explore our cognitive biases, learn how to become more embodied, and play with the concept of shadow.
Intersubjective is about how we connect with others. In this session we explore techniques and skills that allow us to interact in a way that bring us to our edge and create aliveness.
What new technologies can we draw on such as Empathy Circles, Authentic Relating, Anti-Debates or Dialogos. How do we play with unknowingness?
Third person is about the objective & factual. In this session we will play with mental models, we will play with epistemology (how we know what we know), we will look at technological solutions and also play with different solutions for truth seeking.
In this session we will bring it all together, and look forward to how we can use the skills we developed in the outside world.