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Becoming a Live Player

The first edition of this course begins on 13 May, 2021 and finishes 1 July, 2021

You'll learn how to:

  • Map the cultural landscape
  • Navigate cognitive traps
  • Reason more effectively
  • Develop new mental models
  • Mediate across cultural divides

An 8 week process including:

  • Live lessons and Q&A's 
  • Detailed workbooks for each learning week
  • Regular meetings as a pod of 4 
  • Self-directed practice 
  • More than ten top guest facilitators (names TBC)

Introductory price (first edition): £245 / $340 (full price £295 / $395)

We need to play a new game, and to play it we need new players. In a world increasingly run by people and institutions following rigid scripts and uninspired stories, we need to learn how to become a “live player”.

In this course you will playfully develop capacities to help navigate our uncertain times, communicate across political divides, and authentically co-create a new world with a sense of aliveness.


Peter Limberg

Peter Limberg is the steward of The Stoa, a unique experimental digital campfire. It is a place "to come together and talk about what matters most, at the knife's edge of this moment".

He is an experienced facilitator and course designer, as a former trainer for Dale Carnegie Trainings. He has big daemon energy and is fuelled by espressos and thumos.

Peter Limberg

David Fuller

In a previous life David Fuller was a Royal Television Society-nominated journalist & filmmaker with Channel 4 & the BBC. He founded Rebel Wisdom to bring a deeper lens to topics of cultural change and transformation.

He is a trained counsellor, and has been designing and running workshops and training courses since 2015. 

David Fuller

The course will feature at least ten top guest teachers including...

John Vervaeke is a cognitive scientist and professor of psychology at the University of Toronto. He is also the creator of the hit 'Awakening From the Meaning Crisis' series. He will join us to frame the series at the start, and help us understand how these practices help us engage the meaning crisis.

John Vervaeke
Meaning Play

Schuyler Brown is a futurist, facilitator, and communications strategist. She is an expert facilitator at emotional intelligence, communication and embodiment, working with mindfulness, self awareness, self mastery, social awareness and social skills.

Schuyler Brown
Embodiment Play


Timothy Telleen-Lawton is the executive director of the Centre for Applied Rationality, one of the key nodes in the highly influential rationalist community. He will be teaching us techniques for understanding our biases, and how to turn our mind's weaknesses into strengths.


Tim Telleen-Lawton
Rationality Play

The Glass Bead Game is a process of co-creation, a gamification of the truth process. The aim of the game is to develop conceptual clarity, deep listening, game awareness, post-ego interactivity, and rhetorical skill to best participate in collective intelligence.

Laurence Currie-Clark
Glass Bead Game


Street Epistemology is a process to develop critical thinking. Originally developed with the atheist/skeptic community, Anthony Magnabosco now has a vision to teach this methodology to all who wish to upgrade their thinking and understand how to engage others in difficult conversations.


Anthony Magnabosco
Epistemology Play



Alexandra Tataryn is a pioneer in developing conversation technologies, drawing from her skills in movement, Bio-Emotive processing and meditation. Her current edge is differentiating we-space, from group mind, from collective intelligence, and all the nuances that come with this exploration.


Alexandra Tataryn
We Space Play

Arran Rogerson and Alyssa Polizzi are the hosts of the Golden Shadow Podcast and founders of, a virtual venue exploring sensemaking through shadow work. Their workshops utilize myth, divination, contemplation, active imagination and more, equipping attendees with tools they can bring back into their in-person communities.

Arran Rogerson &
Alyssa Polizzi
Shadow Play

Edwin Rutsch is the founding director of the Center for Building a Culture of Empathy and the founder of the International Empathy Trainers Association. He designed the process of Empathy Circles to help see the world through others' eyes.

Edwin Rutsch
Empathy Play

Why This, Why Now?

This course will be led by David Fuller, founder of Rebel Wisdom, and Peter Limberg, steward of the Stoa. These two places have become go to places to understand the cultural landscape, what many people have described as the 'meaning crisis' and ‘meta-crisis'. This is a sense that all the growing crises of the modern age, the crisis of trust, the decline of institutions, the ecological and political crises, all have a common cause - our way of thinking and being in the world is out of date.

There is a growing sense of stagnation in politics and culture, where many of the old ideas seem played out and tired, and essentially dead. This course is designed to teach skills and psychotechnologies to break out of that deadness.

Political theorist Samo Burja developed a term to describe this: ‘'Live Player'. A live player is an individual or group that is capable of new behaviour. The opposite is a 'Dead Player': working off a script, or habitual behaviour.

Developmental theorists like Robert Kegan explained how this is a process of development we all go through. We first learn the rules of the game, then we learn how to change the rules. At higher levels, we discover how to create new games, in other words, become a Live Player.

Peter and David sense that part of the crisis is the fragmentation into many different tribes. Many of them have developed powerful frameworks and tools to deal with specific areas of the problem, but they are overly focused on their one area, and rarely enter into dialogue with other tribes. Our intention with this course is to provide a radically new picture of the cultural landscape, and  to bring together some of the best skills and practices for solving different aspects of the crisis of stagnation. 

Instead of being weighed down and overwhelmed by the situation, can we learn to play with it, and learn to play better with each other?


This course has been designed to help you start creating new games, to learn how to take yourself to the edge of your understanding. Compared to Rebel Wisdom's Sensemaking 101*, which is designed as a beginner's course, this is designed for people who have already developed some skills of self-awareness and an ability to navigate their inner world. This could be formal or informal experience with mindfulness, interpersonal relating (such as Circling/Authentic Relating/NVC/Inquiry), personal growth (Coaching/Diamond Essence), or other individual or group personal growth modalities. *Sensemaking 101 counts as a foundation for Live Players. Apply here.

What To Expect

This course draws on techniques, concepts and psychotechnologies to help navigate the cultural landscape, to make sense of and act better in the world.

David and Peter have distilled the most important learning they have discovered in several years of trying to grasp and articulate the nature of the meaning crisis, and how to navigate it by becoming a ‘Live Player’.

The course is split into three parts (subjective/intersubjective/objective) and is a mix of instruction and ideas with practice/play sessions with at least ten guest facilitators.

It's designed to provide you with skills to navigate the cultural landscape more effectively. You'll learn practices for mediation, reasoning and generative dialogue that allow us to start making culture, instead of being made by it.

Course Structure

The course will run for eight weeks in total. The structure is based on the classic "three part epistemic" model (Karl Popper/Jürgen Habermas/Daniel Schmachtenberger), first person (subjective), second person (intersubjective) and third person (objective). Weeks 2 / 4 and 6 introduce each part of this model, in the frame of 'play', and weeks 3 / 5 and 7 are practice sessions based on multiple practices for each. Weeks 1 and 8 are an intro and closing week.

It includes live Zoom calls with the faculty, and you'll also work in a 'pod' of 3 or 4 others throughout. The pods are designed to help you practice the exercises with others, inquire more deeply and develop your skills, previous participants have found the pod system to be invaluable. As a pod you find a weekly time that works for you.

While the whole course is experiential, some sessions are a mix of instruction and practice, while some are just focused on practice. All lessons will be recorded and available to you in case you miss one or want to rewatch it.

For weeks 1, 2, 4, 6 and 8, there will be one live Zoom call per week, on Thursdays at 8pm UK (BST) / 3pm East Coast US (EDT) / 12:00pm West Coast (PDT). During the practice weeks (3, 5 & 7), there will be three different live sessions offered, on Tuesday/Wednesday & Thursday at the same time (8pm UK/3pm EDT/12pm PDT). These are optional, and will be recorded with the opportunity to arrange your own sessions based on the techniques. 


WEEK 1 - Mapping the Landscape

13 May, 2021

This week we'll be mapping the territory ahead of us, defining the Meaning Crisis, the Meta Crisis, and exploring what it means to be a Live Player within them.

How do we navigate from Existential Angst to Existential Hope? How is the Culture War a manifestation of the meaning crisis? How does the concept of 'Serious Play' help us

WEEK 2 - Live Playing - First Person (Subjective)

20 May, 2021

What are our individual biases and blind spots? What are the subjective blocks to becoming a live player? In this session we will explore our cognitive biases, learn how to become more embodied, and play with the concept of shadow.

WEEK 3 - Practice Week - First Person Play

25 May - Rationality Play

26 May - Embodiment Play

27 May - Shadow Play



WEEK 4 - Live Playing - Second Person (Intersubjective)

3 June, 2021

Intersubjective is about how we connect with others. In this session we explore techniques and skills that allow us to interact in a way that bring us to our edge and create aliveness.

What new technologies can we draw on such as Empathy Circles, Authentic Relating, Anti-Debates or Dialogos. How do we play with unknowingness?

WEEK 5 - Practice Week - Second Person Play

8 June - Empathy Play

9 June - We Space Play

10 June - Glass Bead Game

WEEK 6 - Live Playing - Third Person (Objective)

17 June, 2021

Third person is about the objective & factual. In this session we will play with mental models, we will play with epistemology (how we know what we know), we will look at technological solutions and also play with different solutions for truth seeking.

WEEK 7 - Practice Week - Third Person Play

22 June - Mental Model Play

23 June - Epistemology Play

24 June - Reason Play

WEEK 8 - Final Session & Next Steps

1 July, 2021

In this session we will bring it all together, and look forward to how we can use the skills we developed in the outside world.


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